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Come Learn More About WalkMe at SugarCon

By WalkMe Team
SugarCon 2014, which will take place next week from April 28 through May 1, is an event that we are really looking forward to. With SugarCRM being one of the leading CRM platforms available for sales, marketing and customer engagement teams, the event will surely be an exciting opportunity to get a glimpse into CRM’s future, looking at how technology and customer experience interact. Who’s Speaking? The Keynote Speaker is will be Shep Hyken, best-selling author, customer experience and customer loyalty expert . For more than 20 years, Hyken has been integral in reshaping the customer service culture for a number of leading global businesses. In his Keynote, Hyken will offer a fresh perspective on customer engagement — as well as tips and best practices to enhance customer service and customer loyalty in a company of any size. WalkMe™ will be there, of course, to remind you that SugarCRM has never been easier. SugarCRM doesn’t require long video tutorials and frustrating training sessions- SugarCRM can be simple! Why Should You Come Visit Us? Like a GPS, WalkMe™ guides users through SugarCRM in real-time. SugarCRM tasks are broken down into step-by-step actions, helping users successfully complete even the most complex processes. WalkMe™ has customers across a wide rang of industries including leading banks, financial institutions, retail services, travel and leading software vendors. WalkMe supports all popular browsers and down not require end-users to download anything. That means no more frustrating video tutorials, no more confusing documentation, no more lengthy training sessions. Where Will We Be? We’d be happy to show you the rest of WalkMe’s wonderful capabilities. Visit us at Booth #1.


WalkMe Team
WalkMe pioneered the Digital Adoption Platform (DAP) for organizations to utilize the full potential of their digital assets. Using artificial intelligence, machine learning and contextual guidance, WalkMe adds a dynamic user interface layer to raise the digital literacy of all users.